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PHIL63 Site Admin
Inscrit le: 26 Sep 2007 Age: 60 Messages: 4327 Localisation: Clermont-Ferrand
Team: MaTeamAMoiPerso Ecurie: golade
france
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Posté le: Sam 1 Décembre 2007 10:22:42 Sujet du message: |
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Ze Rallyman du 13 a écrit: | What's that again, RBRDll ? I've seen it in my RBR folder but how do it run and what do it do in my RSRBR game ? |
Désolé, mais comme je me suis couché à près de 3 heures du matin pour terminé le programme d'installation de RSRBR5, je ne te fais pas la traduction.
RBRDll Clique sur "Déplier" pour voir le contenu en entier :
Citation: | ---------------------------------------------------------
·: RBRdll v1.3 :·
---------------------------------------------------------
To install RBRdll, extract this archive to your Richard
Burns Rally install directory. RBRdll Requires version
1.02 SSE of Richard Burns Rally to work.
RBRdll adds a "glare" postprocessing effect, enables replay
minihud, allows time acceleration/deceleration during replays,
adds an FPS meter, allows recording fixed-framerate AVI's,
enables new camera views, allows editing stage pacenotes,
allows three separate car setup slots for each rally, adds
mod directory support and allows to force the game to run
in a windowed mode.
To use RBRdll, run RBRdll.exe. This will launch Richard
Burns Rally with the new features enabled.
These keys can be used in-game to control RBRdll:
Time controls (during replay):
- Insert: Fast forward (hold down)
- Del: Slow motion (hold down)
- End: Pause time (hold down)
- Page Up: Accelerate time
- Page Down: Decelerate time
- Home: Reset time acceleration
Postprocessing controls:
- App-P: Postprocessing on/off
- App-Page Up: Blur strength up
- App-Page Down: Blur strength down
- App-Home: Darkening strength up
- App-End: Darkening strength down
- App-Insert: Blur Hardlight strength up
- App-Delete: Blur Hardlight strength down
AVI Recording:
- App-R: Start/resume recording
- App-E: Pause recording
- App-T: Stop recording
Other:
- App-M: Replay minihud on/off
- App-H: Help screen on/off
- App-F: FPS meter on/off
- App-N: Pacenote editor on/off
- Backspace: Drop/restore camera (replay)
- Backspace: Pause/unpause (pacenote editor)
The "App" key is the application key, located between the right
windows key and the right ctrl.
You can change various default settings by editing RBRdll.cfg
with a text editor (like Notepad). When changing settings
in-game using the keyboard shortcuts, the settings are not
saved to the configuration file.
---------------------------------------------------------
mod directories
---------------------------------------------------------
Mod directories allow to use modified game files without
overwriting the original files, and allows to easily switch
between different "mods".
To enable a mod directory, run RBRdll.exe with a -mod=dirname
commandline parameter, where 'dirname' is the name of the
directory to load the game files from. After this, the game
will always first try to load any file from the mod directory,
and if it isn't found it will use the original one.
For example, you could place the audio.dat from the numeric
pacenotes mod to a directory named 'numnotes' under the
RBR directory, and run RBR with -mod=numnotes parameter to
use numeric pacenotes, and just run RBR normally to use the
original pacenotes.
You can also use multiple mod directories by separating
them with ';'. For example, -mod=mod1;mod2 would search
both 'mod1' and 'mod2' directories for game files before
using the originals. If a file exists in multiple mod
directories, the one found first will be used.
If a mod directory contains a directory named 'SavedGames'
and/or 'Replays', all savegames and replays will always be saved
to, and loaded from those directories when the mod directory
is in use.
---------------------------------------------------------
the pacenote editor
---------------------------------------------------------
The pacenote editor can be used to edit the stage pacenotes
while playing. To open up the editor, press app-N in-game.
Use the editor with the mouse. At the left side of the screen
there is a real time 'top-down' view of your car, with pace-
notes ahead and behind you displayed as circular lines. Normal
notes are displayed in white, distance calls are displayed
in blue, and start/finish lines as red. You can left click at
the notes to select them, or right click to add a new note.
To change the note type click at the buttons in the middle of
the screen, and to change the extended flags use the buttons
at the right side of the screen. To move a note, drag it with
the left mouse button down in the pacenote bar. To delete a
note, select it, and while keeping the left mouse button down
click the right mouse button.
The three small buttons at the bottom left part of the screen
can be used to zoom the pacenote bar in and out, and toggle
autoselecting on and off (to automatically select notes as
you drive past them, normal notes only). The mouse wheel can
also be used to zoom the pacenote bar.
When you are done editing the pacenotes, click the save button
to save the notes. Note that you have to restart the stage for
the game to reload the new notes. You can also click reset to
reload the pacenotes in the editor, or undo to reset the currently
selected note to what it was before you selected it.
Note! The editor edits the game files (maps/track-XX_X.dls)
directly, and can therefore potentially break your game or
make future patches or mods not work. When you load a stage
for the first time with RBRdll active, RBRdll will attempt
to create a backup of the original stage notes to rbrdll/backups/
directory. In case something goes wrong, copy the backups
from that directory to the RBR maps directory.
---------------------------------------------------------
the avi recorder
---------------------------------------------------------
The AVI recording feature records an AVI file with a fixed frame-
rate (set in the config file). Press App-R in-game to begin
recording, and App-T to stop. You can also press App-E to pause
the recording to change the camera view for example.
By default the AVI compressor uses uncompressed format, which
takes alot of space (For example, one second of 800x600 video
with 30 frames per second requires about 55MB of space). To
change the compressor, run RBRdll with '-confrec' commandline
parameter. The AVI compressor is ran in a separate thread, so
if you have a multiprocessor or hyperthreading system the
compression can take advantage of that.
When recording in fullscreen mode, make sure the compressor
you use doesn't pop up any status or notification windows
while recording as RBR doesn't like task switching in
fullscreen mode.
The AVI recording can use two different sources for frames,
the backbuffer or the frontbuffer. Using the back buffer is much
faster, but requires the direct3D device to be created with
a lockable back buffer which can reduce performance with some
3D cards. It is recommended to enable the backbuffer method
from the config when doing recordings and disable it when
playing the game normally.
The recorded AVI files only include video, so if you want
sounds to your video you need to record them with a separate
program while running the replay normally.
Automatic avi splitting can be configured from the config,
which automatically cuts the avi file recording and resumes
in another file when a certain size is reached. The default
setting is 2GB, which should work well for most uses. The
avi recorder, and the size counter break at 4GB so set the
limit below that.
---------------------------------------------------------
version history
---------------------------------------------------------
* 1.3:
- RBR v1.02 support (SSE version only)
- Added option to enable three separate car setup slots
for each rally
- Added mod directory support
- Compiler optimizations
* 1.2:
- Added a pacenote editor
- Added automatic file splitting into avi recording
- Fixed bad performance with dynamic car reflections
- Fixed avi record crash bug in resolutions with weird
pitch values
* 1.1:
- Added an avi recording feature
- Added ability to enable new camera views
- Fixed FPS meter with dynamic car reflections enabled
* 1.0:
- First version
---------------------------------------------------------
known bugs
---------------------------------------------------------
- Postprocessing doesn't work with antialiasing enabled
- Enabling replay minihud also enables the other overlays
too if they are enabled from options. Also the co-driver
sometimes calls out some countdown notes at the start
of the replay.
- Key commands can sometimes be "laggy", by reacting late
to press/release of key.
- Dropping the camera from an in-car or bumber view doesn't
change the car model to a proper one.
- Frontbuffer based AVI recording doesn't work right in
windowed mode
- With individual rally setups enabled, the setup names will
be prefixed with the rally number
---------------------------------------------------------
credits
---------------------------------------------------------
RBRdll is made by Kegetys <kegetys>
http://koti.mbnet.fi/kegetys/rbr/
RBRdll includes code from:
- APIHijack DLL by Matt Pietrek/Wade Brainerd/Wei Junping
- DXDLL by Kegetys/Feersum Endjinn
- AVI utilities by Lucian Wischik
---------------------------------------------------------
license & disclaimer
---------------------------------------------------------
You are permitted to install and use this software for
personal entertainment purposes only. Any commercial,
military or educational use is strictly forbidden without
permission from the author.
You are free to distribute this software as you wish, as
long as it is kept 100% free of charge, it is not modified
in any way and this readme file is distributed with it.
The author takes no responsibility for any damages this
program may cause, use at your own risk.
--------------------------------------------------------- |
Dans RSRBR5 tu pourra lancer RBRDll directement depuis l'interface. |
_______________________ Les tuiles qui nous protège de la pluie ont toujours été posées par temps sec... à méditer.
--= PAS DE SOUTIEN PAR MP =--, les réponses apportées sur le forum profitent à tous alors qu'une réponse en MP ne profite qu'à un seul individu.
Base de connaissance de RSRBR <--> FAQ de RSRBR<-->
phil63@rallyesim.fr
On passe du temps a vous répondre, alors soyez sympas, passez du temps ..... à vous relire !
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6e66o Apprenti pilote
Inscrit le: 26 Nov 2007 Age: 43 Messages: 37 Localisation: italy
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Posté le: Sam 1 Décembre 2007 17:09:44 Sujet du message: |
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Yay, got it workin!
RX_Content HDR Mod
Unedited!
The Lights/Shadows look really sweet!
But the whole mod isnt really finished and kinda buggy... |
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Sparco Manager team
Inscrit le: 02 Oct 2007 Age: 51 Messages: 287 Localisation: Calmont
Team: Hexis Racing
france
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Posté le: Jeu 6 Décembre 2007 22:03:47 Sujet du message: |
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| Miniature, cliquer pour agrandir. | |
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Villou Pilote professionnel
Inscrit le: 26 Sep 2007 Age: 34 Messages: 1823 Localisation: Boussu-l-Walcourt et Mons
belgium
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Posté le: Ven 7 Décembre 2007 12:50:59 Sujet du message: |
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Haaa!!! Ca me manquait (I've been missing making screens )
Bon, c'est du 640X480X16 tout mini (all LOW) sans Anti-crènelage mais je fais ce que je peux en attendant la carte
| Miniature, cliquer pour agrandir. | |
_______________________ Vive les rallyes!
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Villou Pilote professionnel
Inscrit le: 26 Sep 2007 Age: 34 Messages: 1823 Localisation: Boussu-l-Walcourt et Mons
belgium
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Posté le: Sam 8 Décembre 2007 13:25:01 Sujet du message: |
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| Miniature, cliquer pour agrandir. |
| Miniature, cliquer pour agrandir. |
Juste deux petits, j'en ferai d'autres |
_______________________ Vive les rallyes!
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Villou Pilote professionnel
Inscrit le: 26 Sep 2007 Age: 34 Messages: 1823 Localisation: Boussu-l-Walcourt et Mons
belgium
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Posté le: Dim 9 Décembre 2007 21:34:57 Sujet du message: |
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Pas besion de mod nuit, juste de 15minutes de photoshop :
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_______________________ Vive les rallyes!
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Villou Pilote professionnel
Inscrit le: 26 Sep 2007 Age: 34 Messages: 1823 Localisation: Boussu-l-Walcourt et Mons
belgium
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Posté le: Dim 9 Décembre 2007 22:48:02 Sujet du message: |
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Voici un autre petit screen...
Encore une fois, j'ai essayer de faire l'effet de pluie mais j'y arrive pô.
A mon avis, c'est l'angle qui pèche
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_______________________ Vive les rallyes!
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Villou Pilote professionnel
Inscrit le: 26 Sep 2007 Age: 34 Messages: 1823 Localisation: Boussu-l-Walcourt et Mons
belgium
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Posté le: Lun 10 Décembre 2007 18:33:42 Sujet du message: |
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_______________________ Vive les rallyes!
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Flat-twin Modérateur
Inscrit le: 26 Sep 2007 Age: 40 Messages: 4389 Localisation: Trets (13)
france
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Posté le: Jeu 13 Décembre 2007 19:45:28 Sujet du message: |
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Bon moi j'ai encore un peu joué avec photoshop pour voir... Ben ça donne ça :
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_______________________ Une prop' en travers c'est la base !!
| Miniature, cliquer pour agrandir. |
L'intelligence c'est comme les parachutes : quand on n'en a pas on s'écrase (Pierre Desproges)
Normand de coeur
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Chrismus Modérateur
Inscrit le: 03 Oct 2007 Age: 54 Messages: 513 Localisation: Sorgues (84)
france
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Posté le: Sam 15 Décembre 2007 01:09:52 Sujet du message: |
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Voila quelques screens tout neuf :
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Flat-twin Modérateur
Inscrit le: 26 Sep 2007 Age: 40 Messages: 4389 Localisation: Trets (13)
france
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Posté le: Sam 22 Décembre 2007 16:39:57 Sujet du message: |
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Vu que les concours sont finis, je poste ici un petit que j'aime bien (nouvelle déco de mon Evo 7)
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_______________________ Une prop' en travers c'est la base !!
| Miniature, cliquer pour agrandir. |
L'intelligence c'est comme les parachutes : quand on n'en a pas on s'écrase (Pierre Desproges)
Normand de coeur
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Shonen Pilote professionnel
Inscrit le: 30 Nov 2007 Age: 31 Messages: 2167 Localisation: Pas de Calais (62)
france
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Posté le: Sam 22 Décembre 2007 20:06:31 Sujet du message: |
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Oui j'en ai 3 mais pas "photoshopé"
Je l'est utiliserai pour les 3 prochains concours
Si quelqu'un veut les photoshopé allez si |
_______________________ http://les-rallyes-du-nord.over-blog.com
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Villou Pilote professionnel
Inscrit le: 26 Sep 2007 Age: 34 Messages: 1823 Localisation: Boussu-l-Walcourt et Mons
belgium
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Posté le: Dim 23 Décembre 2007 17:28:45 Sujet du message: |
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Un p'tit d'une 306Maxi sur GreenHills 2 après le premier passage à guet.
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